198 , Mit | Mit (Gpa, , , , ) 267, Led | Led ? End of screen damage is only applicable in PVP and for enemy planes in PvE. ( It's a consumable you get from Operation Siren. = 0.1 See tables above for more information. ) Reload + At time of writing, some listed XP rewards count the 20% bonus for S rank, and some do not.) ) All-in-all a perfectly optimal Lecture Hall utilization requires 3 100 000 sortie XP per week. LevelDifference After the upcoming maintenance, new missions will be added for Rookie Training related to PR1. The last two objectives for each zone will be hidden until either they or the first three objectives are completed. The following stats can be enhanced: Firepower (FP), Limit Breaking all of your ships in the early stages is a waste of oil. ReloadTime . ( TRPSkillBonus 1 The reason for this is the game rounding up to the next multiple of 5, while the wiki calculation rounds up to the next integer. CorrespondingStat High efficiency plans are both a blessing and a curse. 0 Experience - Azur Lane Wiki AmmoBuff Failing or retreating from Hard Mode will NOT deduct one of the daily entries. ( 1 8000 . u DamageBonus = Azur Lane () is a Chinese mobile game developed by Manjuu and Yongshi, published by bilibili for both iOS and Android. 1 . Players may have up to 3 daily entries per day. 0.75 Do all daily and weekly quests that give . 2 ShipPower . The automatic battle system is pretty good at this too: It uses the special skills right on time and avoids enemy fire efficiently. 2 = . '' !! The maximum and current threat levels of the stage respectively. The following stats can be enhanced: Firepower (FP) Torpedo (TRP). Compared to a small fleet ( ), a medium fleet ( ) gives +10% XP, and a large fleet ( ) gives +20% XP. What can you do to improve it?Other Accounts:Discord - https://. ) After the upcoming maintenance, new missions will be added for Rookie Training related to PR1. 100 Health However, while there may be rounding errors, the 2.2 value has been tested and verified intensively. MapSurveyValue ) azur lane high efficiency combat logistics plan how to use < The latter is particularly useful against medium to high armor ships, which will be a . ManualBit , FinalDamage {\displaystyle {\text{Radius}}={\dfrac {\sum _{i}^{N}{\text{range}}({\text{AAGun}}_{i})}{\text{NumberOfAAGuns}}}}, Ramming damage is computed as follows: Leveling ships requires them to earn EXP, which in turn consumes resources such as oil, time, various types of limited slots, and your attention. Port Supply Shop Shops have eight random items for sale and rotate every 3 days. o [ . 2274 , 264 : "free - (ENG) ! ( The formula for this is as follows: N These also tend to consume oil, and also have a limited number of slots, so take care in ship selection here as well. Azur Lane General Discussion Thread - Page 11 - Off Topic - World of + ) 1 MaximumThreatLevel / However, only a total of, In addition to equipping gear and increasing skill levels, a ships stat can also be increased. AlliedShipLevel {\displaystyle 1} TotalAviation + : " - ?"? . azur lane high efficiency combat logistics plan how to use ) 11-2 has arguably the easiest boss of this chapter, making it a good choice for farming XP. ) OwnShipMaxHP ) B Azur Lane: Crosswave also introduces 2 brand-new playable characters, Shimakaze . 3 ( i ) n + 1 Ice-Cold Naengguk, Perfect For The Summer! The BaseAmbushRate for a fleet is a theoretical value. AlliedShipLevel &+ 2 \times ( \text {Evasion} + \text {Hit} ) + \sum \text {EquipmentRarity} + Different Equipment Boxes . KakumiA () 728 17 . ManualModifier 100 azur lane high efficiency combat logistics plan how to use The effectiveness of ships rises rapidly with level due to level advantage bonus, stat increases, and limit breaks. 327 , 166 : " - [] ep.1) ? When you start a normal Story mode stage that has clearing mode enabled there's a button to "select item" to the left of the GO button when you select which fleets to use. FPSkillBonus DamagePerTick = Evasion All Carriers, Light Carriers, and Guided-missile Destroyers in Main Fleet mode will have a Detection gauge next to their icon (Other type main fleet ships will also have detection mechanics in Chapter 14 but do not get the hidden buff listed below). 1 150 ) 100 ? + 3548 , 227 . In those events, movement range will be the following: For example, U-81 would inflict flood damage based on Torpedo stat while Saratoga inflicts damage based on Airpower stat. Guns - The final damage you deal to an enemy is affected by the Firepower of your ships. ( 1 < + You can find out more about which cookies we are using or switch them off in settings. ( { i 1 Effectively, you are getting either 1.5 (if a ship other than the flagship earns MVP) or 2 (if the flagship earns MVP) shipgirls worth of bonus XP for each battle. ) + [ ] ZIP"? o + Reconnaissance (called "Recon" in-game) is a game mechanic part of Encounters in the main Campaign that determines whether or not you'll run into Ambush Fleets or Air Raids during a mission. CriticalModifier + CriticalModifier . Combat is a core gameplay element of Azur Lane that has the player send out their fleets into an instanced, side-scrolling shooter, where they must eliminate all spawned ships (excluding planes or submarines found in certain missions) to proceed. Regardless of which control is used, the ships will auto-target and fire at enemy ships within their range. ) EquipmentRarity # # # 96 , | [ : ] 16 20190919 , | [Eng Sub] By Sunday Baking Korean Popular Lunch Box Cake 20111 , 1 | | Black Books 1 1 | 248 , | , . Reruns generally occur at least a year after the event's first debut; after the rerun is concluded ships from that event will slowly come to permanent construction pools. Equipment This page is currently under construction. Below is a list of what each enhancement would give (i.e. i On the rewards screen you can activate the high efficiency combat plan even if it is your first clear. When you use the plan all fights for this run use double oil but also give double rewards, so it's essentially a time saver. Regular nodes give XP comparable to main story 6-3, despite the enemies being 20 levels higher. + + 2 1 + {\displaystyle {\text{AviationDamageReceived}}={\dfrac {1}{1+{\frac {\text{AA}}{150}}\cdot \left(1+{\text{SkillBonus}}\right)}}+\left({\text{CloakBit}}*0.1\right)}, Final Damage Reduction stacks multiplicatively with other sources: , , vs ."? Azur Lane Official on Twitter: "Dear Commander, Here is a full HQ will also be giving out 60 High-Efficiency Combat Logistics Plans and 3 Quality Tuning Samples of each type as compensation. Click on the second button on the left, boxed in red. Damage formula is as follows: NOTE: the power gained from each part will not necessarily be equal, but it will add up to the column value. ) random blue doberman puppies. + Airspace is considered Empty when both Ally ACV and effective Enemy ACV 150. , ) / You might also encounter Mystery Nodes , which could restore 1 Ammo to any fleet that runs into it. is donald smith still alive; julie grant court tv cheerleader Ice-Cold Naengguk, Perfect for the Summer! You can take advantage of this and plan your route if needed. + Node HP Reduction Percentage 4180 , 126 : " - .."? Most event maps lack this combination of good blueprint designs, a favorable Siren layout, reasonable Hard Mode fleet requirements, and decent XP for a 1:1 fleet. / Azur Lane is a new 2D-Side Scrolling game for Android and iOS. ( + (0.5 <= x <= 1.5), The total damage reduction. Progress will still be tracked while they are hidden. Siren Rally Point: Found in Obscured zones. O 1 And since a lot of PvP players use BBs on higher ranks, the TBM Avenger is definitely better. The amount of damage dealt to a node can be calculated by this formula: l X + {\displaystyle {\begin{aligned}{\text{ShipPower}}&={\dfrac {\text{Health}}{5}}+{\text{Firepower}}+{\text{Torpedo}}+{\text{Airpower}}+{\text{AA}}+{\text{Reload}}+{\text{ASW}}+{\text{Speed}}\\&+2\times ({\text{Evasion}}+{\text{Hit}})+\sum {\text{EquipmentRarity}}+{\text{Modernization}}\end{aligned}}}, Burn 394 lasts as long as enemies are in the summon's radius, then applies one instance of 395 upon leave, Last edited on 28 February 2023, at 22:46, Messerschmitt Bf 109G (Carrier-based Prototype), Nakajima J5N Tenrai (Dive Bomber Prototype), https://azurlane.koumakan.jp/w/index.php?title=Combat&oldid=239063, Creative Commons Attribution-NonCommercial-ShareAlike, The total damage bonus. ) ACV Introduced during a collaboration with World of Warships, Priority Ships are, | , | , Mag Aso Falls Kabankalan Room Rates | Enchanted Mag-Aso Falls In Kabankalan City, Negros Occidental | Travel \U0026 Adventure | By Faith , azur lane high efficiency combat logistics plan Combat Logistics Plan.exe, azur lane high efficiency combat logistics plan , d Combat Logistics Plan.exe azur lane high efficiency combat logistics plan . High-Efficiency Combat Logistics Plan 135. Small or very large number of planes may result in less or greater than 100% of the nominal damage being dealt. 1674 , 29016 : " - "? WeaponBaseDamage + 1 Shipgirls with greater than 120 Morale get a 1.2 bonus to XP earned, other than in Exercises.
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