On the google sheet for multiplayer-compatibility, it doesn't give any reasons why it doesn't work correctly and I couldn't find out why either on the steam thread for either mod. You have destroyed the last enemy ship's control unit, to preserve the ship and capture it, you have to hack it instead. Rimworld - Save Our Ship 2 - Rimworld Each and every instance of any type is stored as an individual with its own respective class. Research, player faction data, and pawn relationships are all carried over. This site lists know issues with other mods. rimworld save our ship 2 ship design - q360club.com for some reason the ship reactor keeps thinking there are no thrusters. Pathfinding in space is broken - most notable on pawns without spacesuits. RimWorlds engine was not set up to handle multiple planets, and Ive had to dig deep into the games guts to make this mod work. Once youve built a basic ship and launched it into orbit, it plays a number of roles: as a (relatively) safe place to store a small amount of loot/colonists, a resource sink as you expand it into a full-fledged space station, and most importantly a launch point for orbital quests and ship battles, and a quick way to reach any spot on the planet. Research, player faction data, and pawn relationships are all carried over. You can remove health conditions by editing the hediffs for injuries (i.e. This mod *is* compatible with existing saved games, although vanilla ships will need to be rebuilt. Compatibility Issues With Other Mods - Save Our Ship Wiki Starter ships Freighters Fighters Frigates Destroyers Cruisers Dreadnoughts Starter ships Cargo Runner Dmg. Copyright 2023 Robin Scott. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. Toggle RimHUD Off and On or close all open letters.). Over 1000 mods have been tested and are now compatible, including CE, SOS2, and ZombieLand! Getting even simple aspects for example, the vanilla faction manager to operate across worlds was a headache and a half, and ship combat requires even more changes to the fundamental game. Nevertheless, I cant plan for every contingency. You can then start a new game using this ship to continue your colonists stories on another world! Save Our Ship Wiki is a FANDOM Games Community. RimWorld - Derelict Ship Start: Basics (Save Our Ship 2) April 30, 2021 0 Basic, step-by-step SOS2 guide for the derelict ship start. As with always, it is harder to figure out how to create things from thin air than to change existing things. Save Our Ship Simplified Mod - RimWorld Base Updated May 8, 2022, Last revision: 6 May, 2022 at 11:55 UTC (21). Keep in mind, our Discord contains multiple projects. Edit your save file and set AttackedTradeship to false. Save Our Ship for 1.4 : r/RimWorld - reddit.com Will you use your torpedoes and railguns only in self-defense, or will you mercilessly crack trade ships hulls for the valuables they contain?if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'rimworldbase_com-banner-1','ezslot_10',114,'0','0'])};__ez_fad_position('div-gpt-ad-rimworldbase_com-banner-1-0'); Perhaps you feel bold enough to track down the source of those psychic signals that have afflicted your colonists since their arrival. My ship says it is unroofed even though it is fully floored and surrounded by ship walls. RimWorld - Derelict Ship Start: Basics (Save Our Ship 2) - gameplay.tips (may also be in cache). All commonly-used data structures, be they UtilityWorldObjects or WorldComponents, are transferred between worlds. This mod is dedicated to the memory of pipakin, who maintained Save Our Ship during my absence. It's fully compatible up to the latest patch and even the Royalty. Space start does not allow you to name your faction/settlement. Conflicts with ship weapons. Remove Path Avoid. RimWorld BaseMay 6, 2022Libraries, ModsLeave a Comment, Author of the Save Our Ship 2 Mod: Kentington. You can help the Save Our Ship Wiki by expanding it . If not, save again, reboot the entire game from the desktop, and continue. The vast majority of the data in a save file is contained within the and sections. Q in Q 360 stands for the Quantum Energy Field. Here it is: This is going to sound random, but I should thank you. If you read this and it solved your issue, definitely refer the bottom of this page, because you RTFM, which makes you an upstanding citizen and a true hero. Research, player faction data, and pawn relationships are all carried over. Example of removing the Toxic Fallout event from the game: open the save file with Wordpad, press Ctrl+F, or +F on macOS and search for 'toxicfallout'. Can refuel engines by connecting them to Rimefeller buildings. Receive a weekly update of the latest RimWorld Mods and Updates! To do this, open the save file, and move about 1/3 down the text file. With the Change Dresser Mod you can modify your pawns appearance in-game! To move the geyser to a new location, edit the coordinates stored in the line. Ship starts are also incompatible with "start with," "start with animal," and "start near" scenario components. To be honest both mods are way to . Going to Space is a Bad Idea - Save Our Ship: RimWorld If you have solved your own problem because of this text or any other, type in the comments: PRAISE BE THE BLUE SMOKE! Discover the secrets of evolving your ship's AI into a true archotech, and rule the Rim! Overwrites how traders work, replacing all trader events with the arrival of a trading shuttle. You can then start a new game using this ship to continue your colonists' stories on another world! It is not complete and never will be. So now with the Save Our Ship Mod you can take the pawns you love, build a ship and explore new worlds! deleting permanent wounds) or add skills and passions. Save Our Ship 2 Mod features Any storyteller forcing Raids at Player Home. Linux users may need this Harmony fix if the game crashes on startup. All rights reserved. SOS also includes new ship parts which allow constructing a proper interior. Just like in vanilla RW: use zones or forbid doors to prevent this. Older versions conflicted with ship Torpedo launchers -- "no torpedoes found" is the bug. A basic ship needs only a bridge, sensors, a shuttle bay, and chemfuel engines to be launched into orbit. Larger ships are harder to launch. Will not be done by SoS Team. This mod is compatible with existing saves, it does not require you to start a new game. Use a shuttle to board the enemy ship, fight your way to the bridge and hack it. Reload or use the dev tool to remove the map. To remove the geyser entirely, select the lines from to . When saving the game manually, the player can choose a custom name for the save. Please see the. Suitable for medium-new players and people who have never touched the SOS2 mod before. Once youve built a basic ship and launched it into orbit, it plays a number of roles: as a (relatively) safe place to store a small amount of loot/colonists, a resource sink as you expand it into a full-fledged space station, and most importantly a launch point for orbital quests and ship battles, and a quick way to reach any spot on the planet. This page was last edited on 22 October 2022, at 08:55. Unknown severity, only a couple reports. You will find:
  • some text regarding the Toxic Fallout
  • . JT drives require a manifold which can be looted off enemy ships or obtained by doing a quest which you get by scanning for anomalies. %USERPROFILE%\Appdata\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Saves, The Save files are stored in: ~/.config/unity3d/Ludeon Studios/RimWorld by Ludeon Studios/Saves/. Already on GitHub? My pawns walk into engine plumes during combat and die. pastorismylord moved this from Highly Incompatible to Errors With RT in Mod Compatibility Jun 15, 2021. Will cause raiders without EVA gear to arrive on the space map, dying and breaking balance and immersion. GitHub - cseelhoff/RimThreaded: RimThreaded is a RimWorld mod designed With theSave Our Ship Modany ship you launch is saved to a file. Remove them. SoS2 aims to make it a relevant gameplay element from mid-late game onwards. This site lists know issues with other mods. Discover the secrets of evolving your ship's AI into a true archotech, and rule the Rim! The RimWorld Base is a website for all the latest Mods, Scenarios, Guides, Tools and tricks. A steam geyser can usually be removed using the Destroy function in Dev Mode, but in older versions or modded saves this might not be possible. RimWorld BaseMay 3, 2022ModsLeave a Comment, Author of the Save Our Ship Simplified Mod: hoop. If you liked my opinion, please reply. This mod is compatible with existing saves, it does not require you to start a new game. RimWorlds engine was not set up to handle multiple planets, and Ive had to dig deep into the games guts to make this mod work. With the help of your ships AI core, you can locate and hack into an archotechs orbital amplifier and steal the secrets of evolving an AI into an archotech. Edit your save file and set ShouldSalvageEnemyShip, ShouldSkipSalvagingEnemyShip, CanSalvageEnemyShip to false. Some saved games with 700+ pawns went from 1-2TPS to 20-40TPS -Major mod compatibility improvements. Nevertheless, I cant plan for every contingency. Once there, you can expand it to your hearts content. Seems to be harmless. Either you have unroof zones in your ship or the room is too large. Some ship parts are not currently designed to be rotatable. to your account. Have a question about this project? The fanmade wiki also tracks compatibility issues users have encountered with other mods here[sosv2.fandom.com]. I'm having the same issue, but all the time. Allegedly, you can turn off "bullet trails" in Mod Settings to fix this issue as well. Androids do not require air to breathe. Press question mark to learn the rest of the keyboard shortcuts. Steam Community :: Save Our Ship 2 :: Discussions Conflicts with Salvaging, Disable ship parts in Mod Settings (besides shuttles). I really liked this mode, so I used version 1.3 to play. This mod *is* compatible with existing saved games, although vanilla ships will need to be rebuilt. This item will only be visible to you, admins, and anyone marked as a creator. It's also a good idea to follow design practices in the AI ships and build internal doors to refuel your engines from INSIDE your ship. Obviously this would require extensive work. Save file - RimWorld Wiki When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. It is only visible to you. Issue is related to issue #639 [Save Our Ship 2] SOS2 Ship Generation Issues however discord user Simonlagun found a way to reproduce the bug in vanilla rimworld. Click on a line, and then use the Ctrl+F function to find the name of the pawn you wish to edit. The RimWorld Base is a website for all the latest Mods, Scenarios, Guides, Tools and tricks. Disable Compress Notifications to fix. Some screen flickering and log spam occurs when moving the camera around on a pocket dimension map contained inside a space map. @fuchsmichael93 -- SOS2.6 is the official designation. It is possible to change scenario parts when traveling to a new world, although some may be irrelevant. The eye in the storm of modding never blinks. All rights reserved. This is the error i'm getting: I already did the research on this and posted it to the discord. Put all of your pawns in space suits when in space. To be honest both mods are way to heavy and heavy I mean that they change the game mechanics in every aspect, also multiplayer still have a lot problems with mods like Androids mod ++. Vanilla walls and doors break rooms as well. To edit a geyser: open the save file with Wordpad/Notepad, press Ctrl+F, or +F on macOS and search for 'geyser'. Code and concept by Kentington.Artwork by Thain. Ludeon.RimWorld.Royalty; UnlimitedHugs.HugsLib; Dubwise.DubsBadHygiene; pyrce.dire.raids; . It is strongly suggested to set thread abort time to 60000ms (60 seconds) before going to space. SoS2 handles planet-hopping differently than its predecessor. Niilo007 changed the title Root level exception SoS 2 "Save Our Ship 2" Root level exception SoS 2 Feb 4, . https://rimworldwiki.com/index.php?title=Save_file&oldid=111759, As of at least Alpha 16, the directory Steam Cloud will create is. i forced spawned a asteroid in order to do tests if thats whats causing it. Going to Space is a Bad Idea - Save Our Ship: RimWorld 333,928 views Feb 7, 2020 Boy recording this took ages. Scenarios are saved alongside worlds, so when you grow tired of living on a planet where every corpse explodes, you can pack up and leave, secure in the knowledge that it will be just as explodey when you decide to return. Receive a weekly update of the latest RimWorld Mods and Updates! Description: This mod serves as a comprehensive overhaul of spaceflight. Upload your own content or check out what others have to share! Save Our Ship2.3MOD4RIMWORLD__bilibili Save Our Ship v2.5 for RimWorld 1.3 is Out Now! - Patreon Some advanced items need the Archotech Spore. All trademarks are property of their respective owners in the US and other countries. Edit your save file and set AttackedTradeship to false and PlayerFactionBounty to 0. This can be used for a range of ways, from small modifications to existing pawns, recreating specific characters, or simply creating godlike pawns. You have probably reached to the point where a colony got boring. I can not find some items in the build menu. If youre a modder who wants to create your own enemy ships, check out the SoSCK: You may join our discord here: Official Discord for SOS2. I built this with space expansion in mind. If you believe your item has been removed by mistake, please contact, This item is incompatible with RimWorld. Thanks to Saakra for the hard work! The machine gods only smile on the worthy. If it's not saved inside a vanilla data structure (specifically the pawns themselves, a building on the ship, a faction def, researchManager, taleManager, or . I kinda want to try a legit run once but it would take ages to actually get to. Instead, the geyser can be manually deleted from the save file. Shipwrights: (Insert Boi here), AlfadorZero, choppytehbear, Dammerung, DianaWinters, Foxtrot, Inert, Jameson, Moonshine DuskTesting squad: Phsarjk, i am has yes, Fuji, Reviire, Ian, choppytehbear, Jameson, Generic Scout, Waipa, Xanthos, BUTTERSKY, Karim, firethestars, Haldicar, jamhax, Jenden, maraworf, Red_Bunny, rostock, sprocket, El Jojo, Zahc, Dutchman, Zero Jackal, Tiberiumkyle, swordspell, SonicTHI, Shabm, Reviire, Kasodus, Red_Bunny, melandor, Madman, K, Jenden, Insert Witty Joke, Ifailatgaming, choppytehbear, Capito Escarlate, Bunkier, Bumblybear, Bubbadoge, Abraxas, (Insert Boi here). #starwars Galactic Starcruiser #waltdisneyworldresort #shorts #disneyworld #starwarshotel #halcyon. It seems like the graphical aspects should be intact, it would just be some xml relatioships that would need to be remapped. In vanilla RimWorld, the ship's only purpose is to serve as an expensive win condition. A toggleable setting in the DBH Mod Settings can be switched on, letting the powered hull and life support carry and refresh water. Steam Community :: Save Our Ship 2 :: Discussions Also check the Range Finder to ensure your weapon type is in range. This mod serves as a comprehensive overhaul of spaceflight. You need to sign in or create an account to do that. Recently fixed in a CE Update. Steam Workshop::Save Our Ship 2 - Steam Community Build an orbital fortress, explore the wreckage of ancient ships, battle pirates - or become one - and travel back and forth between distant RimWorlds! Ships can now be set as empire capital, and planets can be left behind and revisited to spread your empire to the stars. RimWorld's save files are written in XML and contain all the information about the state of the game. Every effort has been made to ensure compatibility with other mods. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates or become one and travel back and forth between distant RimWorlds! [Save Our Ship 2] SOS2 Ship Generation Issues emulated in vanilla, [Save Our Ship 2] SOS2 Ship Generation Issues, Open the save attached or create a new save in a temperate swamp biome, In the "debug options menu" click on Make Colony (Full) under Autotests. Vanilla Weapons Expanded - Laser | Vanilla Weapons Expanded - Laser A Workshop Item for RimWorld By: Oskar Potocki This item will only be visible to you, admins, and anyone marked as a creator. I can not find some items in the build menu. If youd like your mods armor to count as EVA gear, simply add "EVA" to its apparel tags, and make sure it occupies the "Overhead" or "Shell" armor layers (for helmets and suits, respectively). Please let me know if something fails to transfer. I am the dev on this mod but I have worked on skyrim mods. Is there anything else that could have broken? By clicking Sign up for GitHub, you agree to our terms of service and Save files are the files that store a player's progress in RimWorld. are there any efforts being made to create compatibility between them? Within the section, each colony is stored as a list item
  • if multiple colonies were present at any point during the save. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines.
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